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Spelkultur

Retention is only part of the puzzle

In Gamasutra there’s an excellent article by the Pixelles describing the seven primary reasons why women leave the games industry. In it, the Pixelles make the case for what we can do to retain women in the industry, and I… Continue Reading →

No Excuses

A while back an interview with one of the developers for Escape from Tarkov made excuses as to why there were no women in the game. It was attributed to the ever present “realism” and women not being able to… Continue Reading →

Queer readings of Video Games

This isn’t actually something I’ve done, but ever since I read up on gender studies in literature and came across the idea of queer readings or the queering of a text, it’s something I’d like to do someday. I think… Continue Reading →

Fairness

So I’ve thought about fairness for a while, what constitutes it and how to be fair. I’ve thought about it in particular in relation to the game developer Battlestate Games and their less than graceful handling of Escape from Tarkov…. Continue Reading →

A Fragile State

Links have now been added, see bottom of post. Honestly, I didn’t know what to name this blog post, so a fragile state it is. What I’m talking about is of course my own experiences in the gaming industry, both… Continue Reading →

Post GamerGate

This is a new decade (well, technically, it’s not really a new decade until 2021, but who’s counting) and there are a bunch of retrospectives out there. This is… maybe not so much a retrospective as a reflection. If existing… Continue Reading →

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