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Month

September 2015

The Grand Unification Theory of Game Projects

This is a trick title. There is no such thing as a Grand Unification Theory of Game Projects. The Best Way to Manage a Project is a lie, at least in part

Balancing on the Edge

I was working with balancing for the game Mad Max in particular with the challenges that the game uses as a levelling up mechanic for the player character. While I was doing it, I was also playing Dragon Age Inquisition… Continue Reading →

The experience of choice

A few days ago, I had a really interesting discussion with a bunch of people that I admire greatly. I will hopefully be able to tell you who they were at a later date, but I still wanted to expand… Continue Reading →

Dragon Age Inquisition: Trespasser – DLC (XBoxOne)

It was with a heavy heart (and a sore throat and a stuffy nose, but that’s beside the point) that I started playing the final DLC for Dragon Age Inquisition. It’s called Trespasser and it promises to give some answers… Continue Reading →

But they’re not “real gamers”!

The Daily Dot published an article about the fact that women are now the largest demographic in gaming.

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