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Habbo Islands…

… because I have a migraine and can barely see the screen, I’ll post a trailer to a game that I was part of making. I was a pretty big part of making it, as I was the only designer… Continue Reading →

A Civil Discourse

Representation of the world, like the world itself, is the work of men; they describe it from their own point of view, which they confuse with the absolute truth. – Invisible Women: Data Bias in a World Designed for Men,… Continue Reading →

Canon

I’m reading three books concurrently. Ian Bogost’s “Persuasive Games”, which is admittedly getting on in years but should still have valid arguments. I have to admit that I find it very academic, so it’s part of my “kick my brain… Continue Reading →

Can you speak cultish?

This is a short primer for DM:s who want to create a cult quickly. Maybe it sounds fake to use language as a shortcut to creating a cult, and also to convey that it is a cult in TTRPGs. However,… Continue Reading →

Hello, I’m a problem

You probably shouldn’t read this post. I probably shouldn’t write this post, but I’m tired and sad and loss hangs heavy over my shoulders. About ten or eleven years ago, my manager told me “I have a problem. I have… Continue Reading →

One of Those Moments – Bayek’s Smile

One of the issues I have with male player character is often that they’re fully bought into the stoic, emotionless, stiff and solitary aspects of masculinity. In short, because they’re so emotionless, they’re boring. This might be an ideal if… Continue Reading →

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