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game development

Abstract vs. Concrete in Game Dev

EDIT: Because people have reached out to me to ask “where did all of this happen?”, I feel I need to add a disclaimer. This is not the experience of one single company, nor is it representative for the company… Continue Reading →

The Joys of Game Dev – Cert!

One of the lesser known aspects of game development is when a game has to go through certification for any of the platforms it’s being built for. Certification is Microsoft’s, Sony’s and Nintendo’s way of making sure that the games… Continue Reading →

Fairness

So I’ve thought about fairness for a while, what constitutes it and how to be fair. I’ve thought about it in particular in relation to the game developer Battlestate Games and their less than graceful handling of Escape from Tarkov…. Continue Reading →

Anthem!

Today was one of those moments that don’t happen all too often in game dev. Probably because a game takes about 3 – 5 years to make in triple-A and also because for me, this is the first game I’m… Continue Reading →

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