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No Excuses

A while back an interview with one of the developers for Escape from Tarkov made excuses as to why there were no women in the game. It was attributed to the ever present “realism” and women not being able to… Continue Reading →

Why Design Theory is Good to Know

I think I have maybe 20 books about design and the latest fad or explanation when it comes to what design is. The one thing I’ve learned from all of them is that design is hard to pin down, because… Continue Reading →

Fairness

So I’ve thought about fairness for a while, what constitutes it and how to be fair. I’ve thought about it in particular in relation to the game developer Battlestate Games and their less than graceful handling of Escape from Tarkov…. Continue Reading →

A Fragile State

Links have now been added, see bottom of post. Honestly, I didn’t know what to name this blog post, so a fragile state it is. What I’m talking about is of course my own experiences in the gaming industry, both… Continue Reading →

Post GamerGate

This is a new decade (well, technically, it’s not really a new decade until 2021, but who’s counting) and there are a bunch of retrospectives out there. This is… maybe not so much a retrospective as a reflection. If existing… Continue Reading →

TTRPGs and Consent

The other day I was being made aware that a player at UK Games Expo was drawn into a scenario that contained a gang rape and a kidnapping of their characters. They had not been aware of this content and… Continue Reading →

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