I did some digging lately into both project management and company management. One of the things I found that were seriously problematic, but also emblematic for the games industry is dysfunctional companies and dysfunctional teams. The hallmark of a dysfunctional… Continue Reading →
I had dinner with a friend yesterday and he said something very memorable to me when we ate. He said ” I know we’re okay, because our studio is the first place I’ve run into mediocre women devs. Normally they’re… Continue Reading →
Much of life is about overcoming barriers. Every organism, from lowly one-celled animals to human beings, exists by interacting with its environment. This interaction includes moving from one place to another, creating a space for the self, lifting a load,… Continue Reading →
Links have now been added, see bottom of post. Honestly, I didn’t know what to name this blog post, so a fragile state it is. What I’m talking about is of course my own experiences in the gaming industry, both… Continue Reading →
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