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Speldesign

The Digital Divide

With the increase in Artificial Intelligence creating art – or deriving art from already created art – I’ve been thinking about craftsmanship. How – because of my age – I have learned a lot about art, design and photography the… Continue Reading →

Why so Negative?

The reason I write a lot about what games do wrong is because I feel that gaming culture, game development and games in general can be so much better, but in order for us to be better, we have to… Continue Reading →

Can you speak cultish?

This is a short primer for DM:s who want to create a cult quickly. Maybe it sounds fake to use language as a shortcut to creating a cult, and also to convey that it is a cult in TTRPGs. However,… Continue Reading →

Cursors are really curses

I’m going to make a statement, and then I’ll explain why I made that statement and how my thinking goes. The user experience of using cursors in console games is usually an underwhelming and frustrating experience. At this point you… Continue Reading →

The Revolution of Vampire: The Masquerade

Vampire: The Masquerade was released in the middle of the most goth period of all time, the early 90’s, meaning that monsters were most definitely in vogue and that vampires in particular were interesting. We had left the “vampire as… Continue Reading →

The Perfect Woman

Mass Effect 2 introduces the player to the perfect woman. Her name is Miranda Lawson. The back story of Miranda Lawson is this. She was genetically engineered by her father to become the perfect woman. Everything about her is designed,… Continue Reading →

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