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game design

A Prisoner of the Abject

Sarah Kerrigan’s Transformations throughout StarCraft. I want to preface this blog post with two things. 1. I’m only looking at Kerrigan through the games, not any of the surrounding media. 2. I’m probably wrong about all of this, so don’t… Continue Reading →

Do games touch us deeper…

…because we live them? Lately I’ve been reading quite a bit about horror in cinema and other media to sort out some thoughts that have been bothering me lately. I think most of us are aware of the immersion we… Continue Reading →

I don’t beat games

I’ve been reading a lot on Twitter lately about how games are “beaten”. “I beat Animal Crossing”. “I beat Final Fantasy 7”. “I beat”… whatever it was that needed beating, I suppose. I don’t beat games. I play them, experience… Continue Reading →

One of Those Moments – Introducing the Banshee

In Mass Effect 3 the Reaper invasion is happening full force, something Cmdr Shepard has warned the Alliance and the Council, two major forces in intergalactic politics, about since the first game. They’re attaching and they’re using the populations on… Continue Reading →

Monsters and Other Things

One of the reasons I started looking at problematic enemies specifically in BioWare games is because I know these games so well. I’ve played them over and over countless times. I’m not even kidding. I’ve actually lost count. The thing… Continue Reading →

Things Men Think About Games

During my 30+ years as a gamer, I always knew I stood out as “odd” and perhaps “other”. Actually, that’s not entirely true. I didn’t realise how odd and other I was until I visited a games store somewhere in… Continue Reading →

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