I’ve been doing a bunch of captures lately. I’m trying to show my process, successfully or unsuccessfully, I’m not sure yet. I’ve been playing Mad Max, and I’m getting endlessly annoyed at the slow transitions between animations and the unreal… Continue Reading →
When I first started out as a UX designer, I did a little bit of everything. We’re just like any other designer. Our workload is uneven and in some cases it is heaviest at the start of production and in… Continue Reading →
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