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The GameHERs* Awards – Second round

I have progressed to the next stage in the GameHERs Awards in the category Standout Triple A Dev. I am honoured, flattered and proud that I’ve gone on to the next and final round in the GameHERs awards. Voting opened… Continue Reading →

The Perfect Woman

Mass Effect 2 introduces the player to the perfect woman. Her name is Miranda Lawson. The back story of Miranda Lawson is this. She was genetically engineered by her father to become the perfect woman. Everything about her is designed,… Continue Reading →

Bye Bye BioWare

I wrote this on a flight from Edmonton to Amsterdam. I was on my way to a new job, back home to Sweden again. I’m leaving BioWare behind. There are reasons for this, and there’s no real reason why I… Continue Reading →

Tip Jar for Zebra

So I’m still in the process of moving across the world, and for various reasons it’s costed me more than I previously thought. I’m certainly not destitute, I have enough money to deal with all the expenses that come out… Continue Reading →

The Privilege Paradox

For anyone following this blog, you’ll know that I analyze games, and primarily I analyze games that I really enjoy playing. Mass Effect is one of those games. I’ll use Mass Effect as an example, but the truth is that… Continue Reading →

Dysfunctional Companies

I did some digging lately into both project management and company management. One of the things I found that were seriously problematic, but also emblematic for the games industry is dysfunctional companies and dysfunctional teams. The hallmark of a dysfunctional… Continue Reading →

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