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Dev needs Production

I think you’re a good producer. Because you actively tried to understand the issues. Like basically listened to people in the team. A good producer tries to genuinely understand what different parties want and what are the main obstacles in… Continue Reading →

The Silence

Lately I’ve been working from home, just like a tom of other people across the world (and thank you EA, BioWare and the IT-department for making it so painless). What has struck me with this arrangement is not necessarily the… Continue Reading →

As the apocalypse happens outside…

… I have more time to write and to fix discordia up. One of the things I’m planning on is making sure that the site works equally well in Swedish as in English, so expect some translation work soonish and… Continue Reading →

Enjoying Thinking

I’ve been slowly finding my way back to the joy I feel when analysing and thinking about both games and design. One of my areas of interest right now is monsters, particularly monsters in game, and because I’m a woman,… Continue Reading →

Intersectional Game Design?

Lately I’ve been reading quite a few books on the topic of design, colonialism and ethics. Being someone with strong views on social justice and the idea that equality and diversity is not necessarily a bad thing – in fact… Continue Reading →

All the books!

If it hasn’t come across yet, I’m one of those pesky people who read books to learn about stuff. I’ll be updating the library on discordia with books about various topics. On the list, at the very top is Victor… Continue Reading →

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