One of Those Moments – Bayek’s Smile

One of the issues I have with male player character is often that they're fully bought into the stoic, emotionless, stiff and solitary aspects of masculinity. In short, because they're so emotionless, they're boring. This might be an ideal if you're a guy, it might be a wonderful power fantasy, but it's not my power... Continue Reading →

Intersectional Game Development

This is a post that I’ve been thinking about for a while, and it is possible that I’ve already touched on the subject previously. I speak a lot about equality and diversity, and how games sometimes let us down when it comes to narrative, and representation. In this post I’ll be talking about how all... Continue Reading →

Don’t put the onus on margies

We’re celebrating Pride this month, and in the interest of pulling some weight and explaining how the work with inclusion and diversity affects marginalized people and how privileged people sometimes add to that burden, I want to talk about a situation that probably happens more often than you’d think. The recruitment talk. Whenever one of... Continue Reading →

I love UX

Here’s a thing. The thing is that I love my job. I’ve loved most jobs I’ve had in the industry. I loved being a game designer, figuring out how a feature should work and balancing it against other features. I loved the progression design, balancing difficulties and challenging players. The thing I loved the most... Continue Reading →

The Trouble With Eivor

This post contains spoilers for Assassin’s Creed: Valhalla. I’m having some issues with Eivor in Assassin’s Creed: Valhalla. More specifically, I’m having issues with the game taking away my perceived control of Eivor in situations where I feel the game could have left it up to me as a player how to react. Eivor makes... Continue Reading →

One of those Moments – Morlund and Aloy

This post contains spoilers for Horizon Forbidden West. I am more or less rushing through Horizon Forbidden West because I enjoy it so much. The storytelling is sublime. I can't help but think that it is one of the strongest narrative games I have ever played. And there are moments. So many in fact that... Continue Reading →

Proudly powered by WordPress | Theme: Baskerville 2 by Anders Noren.

Up ↑