The *GameHERs Awards

EDIT: Apparently I’ve been nominated for Standout Triple A Dev as well. So you can vote for me twice! So someone decided to nominate me for the 2021 GameHERs awards. I am of course honoured beyond words, and it's been a nice break in the pretty awful autumn I've had so far. There are many,... Continue Reading →

Harsh realities

There’s a certain unrest in the games industry at the moment. Companies and CEOs are being held accountable for the way they’re treating their employees, and especially employees that are marginalized. Some may think that holding an entire company responsible for the statement of one or just a few employees is a bit harsh. Experience... Continue Reading →

Have some fucking accountability

Believe it or not, but this is a phrase that I’ve actually used in a professional context. Suffice to say I was very angry at the time, and I have since apologized to the individual I aimed it at. Not because I think that they did take responsibility and were accountable, but because it was... Continue Reading →

Tales from the Trenches – Process

I used to be a producer. I also used to be a game designer. Now I’m a UX designer with the experiences of a game designer and a producer. I’m pretty sure there are producers at companies that I’ve worked that are supremely pissed at me because I ask for processes, reviews and accountability. I... Continue Reading →

The Gift of Greatness

Ten years ago, Jacob's father disappeared along with the Hugo Gernsback, the privately-held frigate on which he served as first officer. Last week, the ship's beacon sent out a distress call reporting a crash on the planet Aeia. Jacob would like to investigate. - Mass Effect Wiki One of the most objectionable missions in Mass... Continue Reading →

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