So Valhalla does this thing that I don't really appreciate. The game dangled Leofrith in front of me, and then Stowe and in both cases I was denied smooches by either of these very very fine gentlemen. That, however, does not detract from the fact that meeting Stowe is almost en par with the Brasidas... Continue Reading →
UX Review – Assassin’s Creed: Valhalla
I've been attempting to play Valhalla for a while now, but two sputtering starts felt like maybe this isn't the game for me. However, at the start of January I felt really needy for a game, and my go to games that I play when I feel a real need to play just weren't as... Continue Reading →
One of those moments – Petting dogs in Valhalla
Hi, it's me again. I may have forgiven Valhalla for everything already (except maybe all the F**KING WHISTLING!) but I still wanted to point out that I can overlook the unbalanced progression and weird placement of certain enemies now that I know that I can also pet dogs. Yes, I will still post a longer... Continue Reading →
One of those moments – Petting cats in Valhalla
This is probably super predictable but the ability to pick up a somewhat funky looking and absolutely massive cat and cuddle with it made the entire game worth playing. No, I'm not kidding. Funky looking cuddly cats offset pretty much all the issues I have with Valhalla (of which a longer report will be forthcoming... Continue Reading →