We are awfully reactionary and conservative as an industry compared to other tech industries. To be honest, I’d like to know why we’re so slow to adapt to new ways of doing things and why we’re not able to make them stick if we do try out new methods and ways of working. Do you... Continue Reading →
The Shape of Writing
I’ve been thinking a bit about how my notebooks influence the way I write and which ideas I have. I realize this sounds suspicious. What on earth is she on about now? Well. What she’s on about is in principle the same thing I talk about when I discuss writing with pen on paper as... Continue Reading →
Interactivity and other distractions
I’m reading a lot of older game related books because of my intentions to try to get through the massive pile of literature that I have accumulated during the years. One thing that has continuously struck me is the lack of the player’s voice, mostly when it comes to books written by men. They talk... Continue Reading →
Playing Games I Don’t Enjoy
So, I’ve started playing The Witcher 3: The Wild Hunt. I’m not playing this game because I enjoy it. I play it because I don’t like it at all. The thing is, I have very strong feelings about games I don’t like. But I also have very strong feelings about people reviewing and discussing games... Continue Reading →
Doing a little, every day
If you're anything like me, you're a creative person who enjoys making stuff. If you're anything like me, sometimes the world clearly enjoys fucking with you (and everyone else) through pandemics, wars, mental illness and plain old bad luck. Because of that, creativity and momentum can sometimes be lost. We drop things. Motivation goes away.... Continue Reading →
Don’t Steal It Unless You Get It
I'm going to leave process for a little while to talk about gameplay or game mechanics as the young 'uns call it. I want to talk about game mechanics and stealing game mechanics because it's all too common in my line of work that people just try to copy mechanics, or by all means the... Continue Reading →