I’m reading three books concurrently. Ian Bogost’s “Persuasive Games”, which is admittedly getting on in years but should still have valid arguments. I have to admit that I find it very academic, so it’s part of my “kick my brain… Continue Reading →
We’re celebrating Pride this month, and in the interest of pulling some weight and explaining how the work with inclusion and diversity affects marginalized people and how privileged people sometimes add to that burden, I want to talk about a… Continue Reading →
Here’s a thing I will never understand with gaming culture. I don’t understand why we have to wholeheartedly throw ourselves over a game and praise all aspects of it. At some point we have to be able to say “I… Continue Reading →
I’m sort of surprised that we don’t speak more about ethics in game development. I know there are pockets of discussion here and there, but not to the level I have been expecting. Perhaps it’s because I’m trying to follow… Continue Reading →
Mass Effect 2 introduces the player to the perfect woman. Her name is Miranda Lawson. The back story of Miranda Lawson is this. She was genetically engineered by her father to become the perfect woman. Everything about her is designed,… Continue Reading →
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