Have you ever felt that you can go several days at work without really being able to relax? Without feeling entirely safe in the space you spend at least 8 hours a day? Because I have, on and off for… Continue Reading →
I’m doing a talk in a few days about diversity and equality in the industry. The request is to provide tips and tricks about how to survive as a woman in a male dominated environment. Honestly, I don’t a clue…. Continue Reading →
A thing that’s becoming more and more common in the games industry is design tests, especially for game designers and UX designers. I find there are several issues with this practice, so I’ll go over them, perhaps to my own… Continue Reading →
A colleague and me went to lunch the other day and spoke about the attitude people have towards their jobs, but also about the attitude employers have against their employees. When I grew up it was much more common with… Continue Reading →
My co-workers and former colleagues can attest to the fact that I often go on rants about the games industry. This is not because I dislike the industry or want to cancel games or because I have a feminist agenda… Continue Reading →
… and getting pissed off. Or perhaps not so much pissed off as concerned about what those books taught new (and old) game designers only 5 – 10 years ago. Every book except a very recently published one is pretty… Continue Reading →
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