The time I’ve not spent crashing in bed, reading trashy books or swearing at Jedi: Fallen Order has been spent revisiting Hades. I’m playing it over again, and this time - unsurprising - I get farther a lot faster. The progression feels smoother and more in line with what I suspect the developers had in... Continue Reading →
Annoyance
Let’s talk about how much I dislike games like Jedi: Fallen Order. This game is one of those games that I bought on impulse because of EAs game purchasing plan which allowed employees to buy games for points. It’s a jump puzzle game that punishes the player through various strategies. The primary one is a... Continue Reading →
One of Those Moments – The Hands in Hades
The more I play Hades, the more details worm their way into my brain. In this instance, the weakly grasping hands of the souls that are submerged in Asphodel. In general, the souls that drift around the game are excellent little reminders that creating something memorable doesn't have to be about explosions and massive cinematics.... Continue Reading →
One of Those Moments – The Chef
Really it's not only the chef, but so many tiny little moments and animations that make this whole still fairly limited space come alive. Ladies and gentlemen. The chef chopping an onion.
One of Those Moments – Good Riddance
I had a moment of goose bumps the first time I ran into Eurydice singing "Good Riddance". I find it very Interesting when games integrate music in the gameplay and not just as something apart from it. It was a nice break from the high pace of Hades, after all it's a very energetic game.... Continue Reading →
Don’t Steal It Unless You Get It
I'm going to leave process for a little while to talk about gameplay or game mechanics as the young 'uns call it. I want to talk about game mechanics and stealing game mechanics because it's all too common in my line of work that people just try to copy mechanics, or by all means the... Continue Reading →