The more I play Hades, the more details worm their way into my brain. In this instance, the weakly grasping hands of the souls that are submerged in Asphodel. In general, the souls that drift around the game are excellent… Continue Reading →
Really it’s not only the chef, but so many tiny little moments and animations that make this whole still fairly limited space come alive. Ladies and gentlemen. The chef chopping an onion.
I had a moment of goose bumps the first time I ran into Eurydice singing “Good Riddance”. I find it very Interesting when games integrate music in the gameplay and not just as something apart from it. It was a… Continue Reading →
I’m going to leave process for a little while to talk about gameplay or game mechanics as the young ‘uns call it. I want to talk about game mechanics and stealing game mechanics because it’s all too common in my… Continue Reading →
I have a confession. I didn’t like Hades when I started playing it. It felt repetitive and boring. There was no onboarding, and I didn’t understand what was going on, where to go, what to do and all those things… Continue Reading →
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