Representation of the world, like the world itself, is the work of men; they describe it from their own point of view, which they confuse with the absolute truth. - Invisible Women: Data Bias in a World Designed for Men, Caroline Criado Perez This text is written in one of my old notebooks what I... Continue Reading →
Can you speak cultish?
This is a short primer for DM:s who want to create a cult quickly. Maybe it sounds fake to use language as a shortcut to creating a cult, and also to convey that it is a cult in TTRPGs. However, language is more important than you think. Language is how some people distinguish themselves as... Continue Reading →
One of Those Moments – Bayek’s Smile
One of the issues I have with male player character is often that they're fully bought into the stoic, emotionless, stiff and solitary aspects of masculinity. In short, because they're so emotionless, they're boring. This might be an ideal if you're a guy, it might be a wonderful power fantasy, but it's not my power... Continue Reading →
Intersectional Game Development
This is a post that I’ve been thinking about for a while, and it is possible that I’ve already touched on the subject previously. I speak a lot about equality and diversity, and how games sometimes let us down when it comes to narrative, and representation. In this post I’ll be talking about how all... Continue Reading →
Don’t put the onus on margies
We’re celebrating Pride this month, and in the interest of pulling some weight and explaining how the work with inclusion and diversity affects marginalized people and how privileged people sometimes add to that burden, I want to talk about a situation that probably happens more often than you’d think. The recruitment talk. Whenever one of... Continue Reading →
I love UX
Here’s a thing. The thing is that I love my job. I’ve loved most jobs I’ve had in the industry. I loved being a game designer, figuring out how a feature should work and balancing it against other features. I loved the progression design, balancing difficulties and challenging players. The thing I loved the most... Continue Reading →