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How to be Successful

I wanted to share with you all the best tip I have on how to be successful in the gaming industry. I’ve been in the industry since around 2000, and there’s one thing that will get you ahead of the… Continue Reading →

We (Still) Need Separatist Spaces

Have you ever felt that you can go several days at work without really being able to relax? Without feeling entirely safe in the space you spend at least 8 hours a day? Because I have, on and off for… Continue Reading →

Map of Desired Outcome

The map of desired outcome is a powerful artifact for those delving into dungeons. The map will show every trap in the location the carrier is in. The map won’t indicate what type of trap it is, just that there… Continue Reading →

The Cost of Being an Ally

I write quite a bit about allyship on discorda. I write about the dark side of game development, those horrible, icky, “let’s not examine this too closely” subjects. I write about sexism, racism (although not as much), transphobia and homophobia…. Continue Reading →

The Glue of Hectora Rubande

Upon inspection, the Glue of Hectora Rubande may not look like much. It is a bland, beige fluid that – unheated – feels rubbery to the touch. Hectora Rubande herself has said to have exclaimed “phew, that stinks” when she… Continue Reading →

The Wonders of Rialsa

Rialsa is a kingdom on the coast, blessed with artificers and mechanical engineers who can build the most wondrous things. Powered by imagination and magic, the people of Rialsa are used to seeing the oddest of creations wandering down the… Continue Reading →

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