This post is a bit of an interlude where I talk about the difficulties marginalised groups have in getting hired, it’s also about being a victim, but refusing to be victimised. And it’s a "glorious" CV because I just know that some of you readers have started wondering if I’m really that good at my... Continue Reading →
I don’t beat games
I've been reading a lot on Twitter lately about how games are "beaten". "I beat Animal Crossing". "I beat Final Fantasy 7". "I beat"... whatever it was that needed beating, I suppose. I don't beat games. I play them, experience them and finish them. Perhaps this is because I enjoy playing any of the games... Continue Reading →
The Silence
Lately I've been working from home, just like a tom of other people across the world (and thank you EA, BioWare and the IT-department for making it so painless). What has struck me with this arrangement is not necessarily the loneliness of it, but the silence. When I don't have other people around, I don't... Continue Reading →
When design creeps up on you
I have a ton of notebooks filled with texts like this one. The texts are reviews, thoughts, diary notations (and heavens if they're not embarrassing). One of them even has a note from a guy I was probably in love with, but too scared to say. All of them have game designs of different kinds,... Continue Reading →
Critique needs to come from a place of knowledge
I think the thing that was most outrageous to me during GamerGate - in some ways regardless of what people actually thought about the GamerGate "movement" was the unwillingness or inability to even try to find out the facts. The same videos were regurgitated on the GamerGate side, none of them with a shred of... Continue Reading →
One of those Moments – Explain Yourself!
I'm going to be doing a series of little clips and cinematics, gameplay and reactions to show off certain aspects of games that I like. Why? Because I have a tendency to only speak of the Bad Stuff In Game Development. This is my way of celebrating what I think is good in games, what... Continue Reading →