Blackbirds and the Language of Design

I’m currently trying to get through the TTRPG tome Blackbirds. I can’t say I’ve made much headway. I’m 20 pages in in this heavy, unwieldy and somewhat morose volume and already there are two things that strike me as Gatekeep-y. The first is the opaque language, that I assume is intended to bring with it... Continue Reading →

RPGs, TTRPGs, What’s in a Name?

There’s one development that I kind of resent, and that’s the fact that what we used to call RPGs have now morphed into TTRPGs. I understand that this is a development that comes from the fact that the digital version of role-playing games is now the standard version, and that table-top role playing games have... Continue Reading →

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