Anthem!

Today was one of those moments that don't happen all too often in game dev. Probably because a game takes about 3 - 5 years to make in triple-A and also because for me, this is the first game I'm making at BioWare. Anthem is showing at E3, and to be honest, I'm super proud... Continue Reading →

Subverting tropes with Conrad Verner

I’m replaying the Mass Effect series for the n:th time, because honestly, why not? I’m on the third installation of the game, and I’ve had the dubious pleasure of running into Conrad Verner again. In fact, he’s been there throughout the series. On the Citadel as a fan, on Illium as a fake Spectre and... Continue Reading →

Rest in Peace, Corey

This is the first time I've ever experienced the death of a colleague. Friends, yes. Grandparents and my father, his brother, yes. But I worked with Corey, and that changes how his passing impacts me and the world around me. I'm not going to get long winded in this post. BioWare has already released a... Continue Reading →

Anthem

I can finally talk a bit about what it is that I'm working on for BioWare in Edmonton. The game is called Anthem. The teaser trailer was released yesterday, a very dramatic piece of entertainment, and today during the Microsoft E3 press conference, the gameplay trailer was revealed. Teaser trailer I'm very proud to be... Continue Reading →

The Pilgrimage – Dragon Age RPG

This is the third translated adventure in the 20.000 characters project. It's an adventure for the Dragon Age RPG by Green Ronin, based on a story seed in the book Blood in Ferelden. I really like the adaptation of the console game to a table top RPG, usually it's the other way around. But this... Continue Reading →

Mass Effect: Descent – BRP

This is the second translated adventure in the 20.000 characters project. It's based on the Mass Effect series from BioWare. I've always sort of mourned the fact that there isn't a table top RPG for the Mass Effect universe, especially since the Dragon Age RPG is a decent translation of that game into pen and... Continue Reading →

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