Have you ever felt that you can go several days at work without really being able to relax? Without feeling entirely safe in the space you spend at least 8 hours a day? Because I have, on and off for… Continue Reading →
I’m doing a talk in a few days about diversity and equality in the industry. The request is to provide tips and tricks about how to survive as a woman in a male dominated environment. Honestly, I don’t a clue…. Continue Reading →
Fenix Awards har vilat i ett par år under pandemin, men jag vet att både Tove och Anders var och är angelägna om att fira svenska speltillverkare på olika sätt. Fenix Awards syftar till att uppmuntra de av oss som… Continue Reading →
One of the problems I have with the outliers of game development and gaming culture is the feeling of entitlement and ownership that some people, primarily men, give voice to. I’m not sure if you’ve ever had the conversation around… Continue Reading →
I’m reading a book called Game Production & Development written by Erik Bethke. Bethke states on several occasions that crunch is a result of bad planning. I agree with that statement. Crunch IS a result of bad planning, in combination… Continue Reading →
Most of the people I know in the games industry are men. Most of the contacts I have are men. Not that strange. The industry is still hovering at that 80/ 20 division of men and women, where the 20%… Continue Reading →
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