A Feminist Reading of Game Design Books I have a bunch of books in my library that deal primarily with game development or game design in some form. An overwhelming amount of them are written by men. Most of them seem to also be written for men. Even books that are intended to be thought... Continue Reading →
Habbo Islands…
... because I have a migraine and can barely see the screen, I’ll post a trailer to a game that I was part of making. I was a pretty big part of making it, as I was the only designer on the team and did pretty much everything design related. It was never released, but... Continue Reading →
A Civil Discourse
Representation of the world, like the world itself, is the work of men; they describe it from their own point of view, which they confuse with the absolute truth. - Invisible Women: Data Bias in a World Designed for Men, Caroline Criado Perez This text is written in one of my old notebooks what I... Continue Reading →
Canon
I’m reading three books concurrently. Ian Bogost’s “Persuasive Games”, which is admittedly getting on in years but should still have valid arguments. I have to admit that I find it very academic, so it’s part of my “kick my brain into gear” routine. I only read ten pages a day, or should I say, a... Continue Reading →
Can you speak cultish?
This is a short primer for DM:s who want to create a cult quickly. Maybe it sounds fake to use language as a shortcut to creating a cult, and also to convey that it is a cult in TTRPGs. However, language is more important than you think. Language is how some people distinguish themselves as... Continue Reading →
Hello, I’m a problem
You probably shouldn’t read this post. I probably shouldn’t write this post, but I’m tired and sad and loss hangs heavy over my shoulders. About ten or eleven years ago, my manager told me “I have a problem. I have a designer on my team that isn’t respected.” That designer was me. I was the... Continue Reading →