I have in my possession several books on game development and game creation. Honestly, I rarely read most of them, but recently I’ve made some inroads in my pile of unread or half read books. There’s a pandemic on, after all. A discovery I did make that made me both sad and a tiny bit... Continue Reading →
The Curse of the Completionist
The image for this post is from Hyperbole and a half and the post "This is why I'll never be an adult". When it comes to games, as in many other areas of my life, I have this intense need to cross every t and dot every i. This means that if I am able... Continue Reading →
You Are Not All Gamers
So this is a post that’s been lurking in my mind for quite some time. The essence of it falls back to confusing taste with quality, and quality with taste. It also has to do with popular opinion which plays a massive part in how games are perceived and received. Hear me out. Just because... Continue Reading →
Ugh, Emotions: Part IV
CW: harassment, gaslighting, suicidal thoughts By necessity and signed paperwork, I’m keeping it vague. It's also in the past. I'm posting it because I have this idea that we need to show that negative behaviour doesn't have to be sexual. I also want to point out that my experiences may well have been a one... Continue Reading →
Ugh, Emotions: Part III
This post is a bit of an interlude where I talk about the difficulties marginalised groups have in getting hired, it’s also about being a victim, but refusing to be victimised. And it’s a "glorious" CV because I just know that some of you readers have started wondering if I’m really that good at my... Continue Reading →
Ugh, Emotions: Part II
CW: Harassment, sexism, sexual harassment In 2000 I wrote my thesis at a mobile games company. It was titled User Interfaces for Role-playing on a Mobile Platform. I still have it somewhere. It’s 150 pages long and is probably quite useless by now, considering that mobile interfaces have changed quite a bit since I wrote... Continue Reading →