Woman King

This post is a continuation of the many posts where I talk about having women's stories in game, and this one in particular is focused on having female role-models and heroes in games. I'm playing Mass Effect 3 for the umpteenth time (although my social bioware profile says it's for the third time. The profile... Continue Reading →

Please, continue

As the situation at work continues to unfold like a goddamn broken origami flower, it is becoming more and more apparent to me that despite the creativity and the willingness to try new things from developers, the power is firmly in the hands of the people with the money, i.e. the publishers, when it comes... Continue Reading →

It’s all about “why?”

Warning! This blog post contains no discernable point! Just thought you may want to know. When I was younger "why" was never an issue. Neither was the methods used. I am of course talking about playing games, both digital and analogue. The older I get, however, the more concerned I am with both why and... Continue Reading →

Cyberpunk-trailern

Jag har märkt en viss mängd snack när det kommer till Cyberpunktrailern som har dykt upp lite här och var på nätet. Det pratas om att den är sexistisk, att den inte är sexistisk, att de som tycker att den är sexistisk bara överreagerar, så jag tänkte ge min egen syn på saken. För jag... Continue Reading →

This is the reason

I've been rather depressing on this blog lately, so let me turn the talk around a bit, just to let you know why I stick around in game development. It is after all a new year, and it may be time for a new view. Or maybe I just like to brag. First off -... Continue Reading →

Why can’t I play?

Inspired both by a thread at a role-playing forum and by an event that took place at work yesterday (which I unfortunately can't repeat here), I thought I'd pose some questions regarding game development and why the ever present average white heterosexual male gamer is so terrified to share screen time and text space with... Continue Reading →

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