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One of those Moments – Trapping with Aloy

Again with the sneaking, trapping and waiting. Horizon Zero Dawn features Aloy and her array of traps, weapons and ability to hide in tall grass. The warm feelings I get when taking out a set of enemies through planning is… Continue Reading →

A Reckoning

Right now, a reckoning is shaking the games industry and culture. Predators are being called out, and I can only think of Flemeth when she pours out her pain to Morrigan and the Inquisitor. She was betrayed as I was… Continue Reading →

A Villain of Utmost Refinement and Grace

Making the case why Solas is among the best game villains yet. Actually it could be argued that Kratos, in all his cold blooded toxicity, is even better but Kratos is not commonly seen as a villain. Solas on the… Continue Reading →

The Standard You Walk Past

The standard you walk past is the standard you accept. – Lieutenant General David Morrison The title of this post was something said by Lt General David Morrison in a speech to the Australian army, after allegations of sexual misconduct… Continue Reading →

Abstract vs. Concrete in Game Dev

EDIT: Because people have reached out to me to ask “where did all of this happen?”, I feel I need to add a disclaimer. This is not the experience of one single company, nor is it representative for the company… Continue Reading →

Design Bias

These last few months have made me think on a multitude of subjects that have to do with design. My own fragility and bias in the context of design is definitely one of them. The need to take a holistic… Continue Reading →

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