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Witches & Women

I’ve recently played three games that I wouldn’t normally play. The Witcher 3: The Wild Hunt, God of War, and Jedi: Fallen Order. Common for all three is the archetype of the witch that pops up in the games. They’re… Continue Reading →

The Takeaways…

… from playing games I really don’t enjoy so far is that this industry is single minded and one eyed (no pun or anything else intended). We’re making games primarily for a male audience but the issue with that is… Continue Reading →

UX Design – Experiences and Expectations

This is a UX design presentation that I held at our internal DevDays at Sharkmob this year. It is something I’ve been thinking about lately, so this is not a fully formed theory, it’s more of a hypothesis. This is… Continue Reading →

The Struggle Is Real

I’ve been playing God of War (2018) for exactly 20 hours, 30 minutes a day and man is it boring. It’s QTE after QTE, without any real investment in the outcome, except if you fail to press the button fast… Continue Reading →

“Why Do You Do This to Yourself?”

A colleague of mine expresses constant amazement at the fact that I play games I don’t enjoy playing. He keeps asking me why I do this to myself. It is a valid question. Spite. I do it out of spite…. Continue Reading →

Trudging up the Mountain

I’ve been to Alfheim, I’ve collected the light, I’ve killed the dragon and chopped off the head of a guy stuck in a tree, and Kratos is still completely uninteresting to me. I know, I know, still a lot of… Continue Reading →

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