Another GDC Talk

This is a GDC talk from 2015 about diversity advocacy. The sound is a bit low, but the stuff they're talking about is really interesting, especially Kate Edwards. Listen to this, take it in. It's important. GDC Vault - 2015 - Diversity Workshop

Design för alla

I och med att jag numera jobbar på ett ställe där design för alla vare sig är ett skällsord eller en innehållslös front så har jag själv börjar intressera mig mer och mer för hur jag kan bli inkluderande i min design, både när det gäller user experience och speldesign. Men vad är "design för... Continue Reading →

Pokémon GO! – don’t be a dick

As Pokémon GO! conquers the world, not just as a game but as a social media, my internet bubble surrounding gaming and women is filling up with stories of women being sexually harassed by men while playing. Dudes are using the hunt for Pokémon as another excuse to be, well, gaming dudes with the same... Continue Reading →

I vant to be left alone

Everytime we talk about gaming at work (and not just at my current job) the question of why I'm not playing online pops up. I don't know how many times I've said "because I don't like people" instead of saying "because I don't feel safe playing with men". It's actually the latter which holds the... Continue Reading →

Styling and design

Working with UIs, there is one thing that will sooner or later rear its ugly head and that is form before function, which basically means "Hey! Look at this pretty but fundamentally useless or really difficult to use UI!" A badly kept secret when it comes to presentation is that color and sleek form (as... Continue Reading →

Saker som hon gör – del 2

Bara för att. Mitt "CV", så att säga. Mad Max Utvecklare: Avalanche Studios Förläggare: Warner Brothers Entertainment Plattformar: PC, PlayStation 4, XBoxOne Släpptes: 1a September 2015 (NA), 2a September 2015 (AUS), 3e September 2015 (NZ), 4e September 2015 (EU) Roller: Producent (2010 – 2012), Senior UX Designer (2012 – 2015) Jag jobbade i två olika... Continue Reading →

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