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Gaming Culture Confuses Me

Here’s a thing I will never understand with gaming culture. I don’t understand why we have to wholeheartedly throw ourselves over a game and praise all aspects of it. At some point we have to be able to say “I… Continue Reading →

Ethics as a first resort

I’m sort of surprised that we don’t speak more about ethics in game development. I know there are pockets of discussion here and there, but not to the level I have been expecting. Perhaps it’s because I’m trying to follow… Continue Reading →

The Perfect Woman

Mass Effect 2 introduces the player to the perfect woman. Her name is Miranda Lawson. The back story of Miranda Lawson is this. She was genetically engineered by her father to become the perfect woman. Everything about her is designed,… Continue Reading →

The Privilege Paradox

For anyone following this blog, you’ll know that I analyze games, and primarily I analyze games that I really enjoy playing. Mass Effect is one of those games. I’ll use Mass Effect as an example, but the truth is that… Continue Reading →

Dysfunctional Companies

I did some digging lately into both project management and company management. One of the things I found that were seriously problematic, but also emblematic for the games industry is dysfunctional companies and dysfunctional teams. The hallmark of a dysfunctional… Continue Reading →

The Gift of Greatness

Ten years ago, Jacob’s father disappeared along with the Hugo Gernsback, the privately-held frigate on which he served as first officer. Last week, the ship’s beacon sent out a distress call reporting a crash on the planet Aeia. Jacob would… Continue Reading →

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