So, as you may have seen, I did talk a bit about the terms hardcore and casual and how meaningless I find they are in the context of gaming culture and game development. I also spoke a bit about what makes a gamer, what makes a casual gamer and what makes a hardcore gamer, and... Continue Reading →
We Need to Talk
More specifically, we need to speak up about the circumstances and conditions that are fairly standard in game development. Just recently, a woman was fired from Bungie because she didn't use the right title in her social media accounts. She was reported by her coworkers. Today is my last day at Bungie, I have been... Continue Reading →
Why so Negative?
The reason I write a lot about what games do wrong is because I feel that gaming culture, game development and games in general can be so much better, but in order for us to be better, we have to make sure that we think about what we put in games, how we discuss games... Continue Reading →
The Industry is Failing Us
At least to a certain extent. The individuals called out during #MeToo are pretty much unaffected, or seem to be unaffected, while the people who spoke up against them are being hauled into court for libel, or hauled into the court of public opinion, where they are dismantled in a much more efficient manner than... Continue Reading →
Reading Between the Lines
In the last three months I have read three books. The reason it has taken me this long to read three books is because they're about games, and therefore not about me. I will explain this as I go along, but the basis of it all is that I am a woman. In game design... Continue Reading →
Why are you a game dev?
I had an interesting conversation today at lunch with a couple of colleagues, and we spoke about a few things like women in game development and what could be done to change our current situation, such as mentorship programs, promotion paths and a simple thing like not saying “you guys” when speaking to a mixed... Continue Reading →