Tales from the Trenches – Constraints

In some cases constraints can feel limiting. When I look at my career and see how I’ve been limited by my gender, I get frustrated. At the same time I’ve been trying to work around it. I’ve battled outside limitations others have placed on me. The things I’ve learned while combatting those restraints include recognizing... Continue Reading →

A Journey

Since I started my habit of reading 10 pages a day from a book that wasn’t exactly screaming “read me”, I’ve read eleven books about games or players. Thee are actually worth reading, the rest is mostly men talking about games and in doing so rehashes the insufferable stereotypization of “men only” being players. The... Continue Reading →

The Resistance

This December I exchanged Christmas calendars with quite a few friends. In one of them there was a button with Princess Leia on it. It stated “we are the resistance”. Translating it to my hobbies and my profession, the games I’ve loved since I was barely a teenager of course indicate that we - us... Continue Reading →

The Witcher 3 – First Impressions

This is a first impressions post about The Witcher 3: The Wild Hunt. You should know that I'm not playing The Witcher for pleasure. I play because I want to expand my game knowledge. The issue with The Witcher, for me, is that the game contains one of those stubbly, grupp McGrumpypants men that I... Continue Reading →

Don’t Test Me

A thing that’s becoming more and more common in the games industry is design tests, especially for game designers and UX designers. I find there are several issues with this practice, so I’ll go over them, perhaps to my own detriment. I have a tendency to speak out when I perhaps shouldn’t. You - as... Continue Reading →

Proudly powered by WordPress | Theme: Baskerville 2 by Anders Noren.

Up ↑