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Game Design Diary – 20.000 Character Project

I’ve returned to the 20.000 character project that I started many years ago with the intent of creating one adventure per basic rule book I own. To date I have written 88 adventures. I have around 200 left to write,… Continue Reading →

Game Dev Heroines – Tove Gillbring

Tove together with her husband Anders is behind Åskfågeln, a publisher of table top roleplaying games and the gaming magazine Fenix, which I have written for since 2005. Tove passed away last year, but up until then she was one… Continue Reading →

Map of Desired Outcome

The map of desired outcome is a powerful artifact for those delving into dungeons. The map will show every trap in the location the carrier is in. The map won’t indicate what type of trap it is, just that there… Continue Reading →

The Glue of Hectora Rubande

Upon inspection, the Glue of Hectora Rubande may not look like much. It is a bland, beige fluid that – unheated – feels rubbery to the touch. Hectora Rubande herself has said to have exclaimed “phew, that stinks” when she… Continue Reading →

The Wonders of Rialsa

Rialsa is a kingdom on the coast, blessed with artificers and mechanical engineers who can build the most wondrous things. Powered by imagination and magic, the people of Rialsa are used to seeing the oddest of creations wandering down the… Continue Reading →

Hallowed Hearts

Hallowed Hearts is a brooch created by an artificer named Amelia Penn. Amelia created the brooch for her then lover, Giorgio Santander. When Santander left her, she took the brooch back, and the previously next to unkillable rogue took a… Continue Reading →

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