Dev needs Production

I think you're a good producer. Because you actively tried to understand the issues. Like basically listened to people in the team. A good producer tries to genuinely understand what different parties want and what are the main obstacles in the way. The problem is that skill is mostly about listening. And producers are usually... Continue Reading →

Voice Actors!

I have this thing about games that I suspect is tied into my sensitivity to noise. I need games to have good voice acting if I'm to enjoy them. Thankfully, games have moved away from being cartoons to being real acting and I'm super grateful for that. Because I'm not a native English speaker, I... Continue Reading →

Problematic Enemies – The Broodmother

[...] The symbol of the monster, the abject, exists to embody and assuage our fears of the natural and unruly body. In order to maintain the current social order, which privileges the intellectual and social over the emotional and biological, fat bodies must become monstrous. They are failures. They are the abnormal that delineates the... Continue Reading →

The Consequences of Design

Much of life is about overcoming barriers. Every organism, from lowly one-celled animals to human beings, exists by interacting with its environment. This interaction includes moving from one place to another, creating a space for the self, lifting a load, or learning how to use a tool. Our ability to interact with the environment is,... Continue Reading →

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