I’m not sure why Anders was so transformed from Dragon Age: Awakenings to Dragon Age II, but I definitely think that the introduction in Awakening is tons more fun. The introduction of Anders sets the tone straight away. He’s quirky,… Continue Reading →
Today was one of those moments that don’t happen all too often in game dev. Probably because a game takes about 3 – 5 years to make in triple-A and also because for me, this is the first game I’m… Continue Reading →
I’m replaying the Mass Effect series for the n:th time, because honestly, why not? I’m on the third installation of the game, and I’ve had the dubious pleasure of running into Conrad Verner again. In fact, he’s been there throughout… Continue Reading →
This is the first time I’ve ever experienced the death of a colleague. Friends, yes. Grandparents and my father, his brother, yes. But I worked with Corey, and that changes how his passing impacts me and the world around me…. Continue Reading →
I can finally talk a bit about what it is that I’m working on for BioWare in Edmonton. The game is called Anthem. The teaser trailer was released yesterday, a very dramatic piece of entertainment, and today during the Microsoft… Continue Reading →
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