So I got embroiled in an argument on the internet today. Okay, I realize that’s the worst place to talk to people, especially people who have already made up their minds about stuff. Stuff in this instance being board games. The person I argued with, and lost patience with pretty quickly, asked “are there any... Continue Reading →
No Hero Without An Other
Being a hero in a game is remarkably similar to being a man. Not to mention that in videogames being a hero is most often to be a man. What I mean by this is that in order to figure out what a hero is, we have to look at what a hero isn’t. A... Continue Reading →
The Complexities of GreedFall
I've recently been replaying GreedFall. In part because it is an interesting game, and in part because of The De Vespe Conspiracy, the DLC released (much) earlier this year. Replaying it made me realise that either the developers at Spiders are aware of inequalities and want to shine a light on them, or they're unaware... Continue Reading →