I asked on Twitter which game I should hate play next. I made a poll consisting of Death Stranding, God of War (a.k.a. Dad of Boy, or “Kratos is chopping down birches in a surly manner”) and Jedi: Fallen Order. I have played between 2 - 5 hours per game and I strongly dislike them.... Continue Reading →
Dehumanizing the Enemy in Games
NOTE: This post is my own musings on game design, and it should not be taken as fact or the opinion of anyone except myself. For my last achievement/ trophy in Assassin's Creed Odyssey, I needed to be naughty enough to call attention to myself from five bounty hunters. There's a system in the game,... Continue Reading →