Here’s a thing I will never understand with gaming culture. I don’t understand why we have to wholeheartedly throw ourselves over a game and praise all aspects of it. At some point we have to be able to say “I… Continue Reading →
First off, I had a really hard time naming this blog post. What the heck does one name something that is so amorphous as the tone of voice in a game wobbling all over the place? Secondly, a lot of… Continue Reading →
Mass Effect 2 introduces the player to the perfect woman. Her name is Miranda Lawson. The back story of Miranda Lawson is this. She was genetically engineered by her father to become the perfect woman. Everything about her is designed,… Continue Reading →
I wrote this on a flight from Edmonton to Amsterdam. I was on my way to a new job, back home to Sweden again. I’m leaving BioWare behind. There are reasons for this, and there’s no real reason why I… Continue Reading →
This post is mainly about knowing yourself and knowing when to stay and when to leave a bad situation. One of the things I’ve learned in my 20 years in game development is that having convictions and a strong sense… Continue Reading →
There’s a certain unrest in the games industry at the moment. Companies and CEOs are being held accountable for the way they’re treating their employees, and especially employees that are marginalized. Some may think that holding an entire company responsible… Continue Reading →
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