In my 22 years as a game developer, I haven't managed to make much headway in the industry at large. I'm still barely beyond senior, I've seen countless very competent and skilled women leave the industry, I've barely met a Black, Latino, Asian, indigenous, mixed race, trans or non-binary person and most companies still consist... Continue Reading →
Don’t Steal It Unless You Get It
I'm going to leave process for a little while to talk about gameplay or game mechanics as the young 'uns call it. I want to talk about game mechanics and stealing game mechanics because it's all too common in my line of work that people just try to copy mechanics, or by all means the... Continue Reading →
Processes and Framework – Part 2
Projects need structure for them to work. Different parts of the project may require different processes and workflows due to the way different disciplines work. Usually producers are not the top hiring priority of various game projects, but they should be. For each discipline, art, programming, level design, game design, UX design, UI design, character... Continue Reading →
Why are you a game dev?
I had an interesting conversation today at lunch with a couple of colleagues, and we spoke about a few things like women in game development and what could be done to change our current situation, such as mentorship programs, promotion paths and a simple thing like not saying “you guys” when speaking to a mixed... Continue Reading →
Response and Responsibility
It is a truth universally acknowledged that taking responsibility for one’s actions is something one should do, but when it comes down to it, it rarely happens. This is because it is really difficult to be a good person. And in my mind, being a good person means taking responsibility. We were discussing this at... Continue Reading →
Grief
I've been thinking a lot about grief and death lately. The aspect of sorrow and how it can be entirely paralysing, but also an agent of change and action. I have been at a standstill, in a holding pattern, for years. In part, it was related to the fact that I have an issue with... Continue Reading →