The Consequences of Design

Much of life is about overcoming barriers. Every organism, from lowly one-celled animals to human beings, exists by interacting with its environment. This interaction includes moving from one place to another, creating a space for the self, lifting a load, or learning how to use a tool. Our ability to interact with the environment is,... Continue Reading →

The trouble with fembots

I’ve got some news for you Fembots have feelings too - Robyn, Fembot To tell the absolute truth, they probably don’t have feelings, though. At least not emotions of the messier kind, the kind that real women have to live with. A fairly recent conversation brought up the idea of fembots and the very real... Continue Reading →

One of those Moments – Architecture

In Assassin's Creed: Origins one of the draws for me was to be able to play in Ancient Egypt. In some ways it's not the pyramids, although the pyramids are impressive. It's about Hermopolis and Hatshepsut's temple in the Valley of the Kings. Hermopolis was one of the most beautiful locations along the Nile, and... Continue Reading →

One of those Moments – Kassandra

Kassandra is one of the most beautiful, most powerful and most awesome player characters I've ever had the pleasure to play. The exception being Commander Shepard in Mass Effect. What Kassandra has on Shepard though, is a finished character design that ticks just about every box in the awesome list. She's strong, she's scarred, she's... Continue Reading →

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