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Baldur’s Gate III

Do UX designers dream of sleek radials?

Yes, yes they do. Okay, so I woke up in the middle of the night, having dreamed about how to fix the radials in BG III. I don’t even work on that game. The worst part about this is that… Continue Reading →

The Missing Voice

Both Baldur’s Gate and Starfield have protagonists that have a lot of conversations with a lot of people about a lot of topics. I’ve mostly been playing Baldur’s Gate III and it has a leg up on Starfield. I can… Continue Reading →

My Kingdom for Some Usability

This is a rant. I want to preface with that, because I’m going to be a bit rude and a bit annoyed and I’ll probably make some people angry as per usual, but I really have to say this. What… Continue Reading →

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