How do we fix the games industry?

In my 22 years as a game developer, I haven't managed to make much headway in the industry at large. I'm still barely beyond senior, I've seen countless very competent and skilled women leave the industry, I've barely met a Black, Latino, Asian, indigenous, mixed race, trans or non-binary person and most companies still consist... Continue Reading →

Canon

I’m reading three books concurrently. Ian Bogost’s “Persuasive Games”, which is admittedly getting on in years but should still have valid arguments. I have to admit that I find it very academic, so it’s part of my “kick my brain into gear” routine. I only read ten pages a day, or should I say, a... Continue Reading →

The Privilege Paradox

For anyone following this blog, you’ll know that I analyze games, and primarily I analyze games that I really enjoy playing. Mass Effect is one of those games. I’ll use Mass Effect as an example, but the truth is that I’ve seen these tendencies in many games and across many companies. If you have followed... Continue Reading →

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