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Games

Playing Games I Don’t Enjoy

So, I’ve started playing The Witcher 3: The Wild Hunt. I’m not playing this game because I enjoy it. I play it because I don’t like it at all. The thing is, I have very strong feelings about games I… Continue Reading →

Don’t Test Me

A thing that’s becoming more and more common in the games industry is design tests, especially for game designers and UX designers. I find there are several issues with this practice, so I’ll go over them, perhaps to my own… Continue Reading →

Games as a Culture Carrier

I had reason to return to Gary Alan Fines book “Shared Fantasy” about the social aspects of role-playing games recently. I didn’t get very far until the first reference of rape was made. Frequently male nonplayer characters who have not… Continue Reading →

Do Not Forget

It has been a while since GamerGate. In the industry, time has passed. There are companies and developers who no longer were part of that painful and horrific time. They reclaimed Pepe the Frog and have no idea what seeing… Continue Reading →

Comfort Games

I’ve been at Sweden Game Conference all week. I did a talk on UX workflows that I’ll get back to later on. I did however have several conversations with a bunch of women in the games industry or about to… Continue Reading →

I See You

This post is more about putting thoughts on paper than a finished hypothesis. It has to do with the (potential) conflict between identification with the avatar and the limited selection of said avatars, primarily because most of them are written… Continue Reading →

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