When design creeps up on you

I have a ton of notebooks filled with texts like this one. The texts are reviews, thoughts, diary notations (and heavens if they're not embarrassing). One of them even has a note from a guy I was probably in love with, but too scared to say. All of them have game designs of different kinds,... Continue Reading →

For fear of punishment

Perhaps you've noticed that I've been more quiet than usual over the last couple of years here at discordia. I'm trying to change that. In part by writing my blog posts in bulk (surprisingly this works better than I thought) but also by trying to get rid of the fear that I've been dragging along... Continue Reading →

Violence as a conflict resolution

Another one of those opinion pieces I'm apparently writing nowadays. I kinda like it. In triple-A games, conflict is used more often than not as a conflict resolution tool. It's a glaring disconnect from reality where violence is often a last resort or the tool of criminals. In this blog post I'll discuss why we... Continue Reading →

No Excuses

A while back an interview with one of the developers for Escape from Tarkov made excuses as to why there were no women in the game. It was attributed to the ever present "realism" and women not being able to handle the stress of battle. The developer later backtracked and said it was all because... Continue Reading →

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