One of the lesser known aspects of game development is when a game has to go through certification for any of the platforms it's being built for. Certification is Microsoft's, Sony's and Nintendo's way of making sure that the games on their platforms behave in certain predictable ways. Certification is usually a lengthy process with... Continue Reading →
Violence as a conflict resolution
Another one of those opinion pieces I'm apparently writing nowadays. I kinda like it. In triple-A games, conflict is used more often than not as a conflict resolution tool. It's a glaring disconnect from reality where violence is often a last resort or the tool of criminals. In this blog post I'll discuss why we... Continue Reading →
One of those moments – Anders
I'm not sure why Anders was so transformed from Dragon Age: Awakenings to Dragon Age II, but I definitely think that the introduction in Awakening is tons more fun. The introduction of Anders sets the tone straight away. He's quirky, irreverent and quite fun, even in the face of darkspawn.
One of those moments – Brasidas
From the moment Brasidas kicked a guy across a burning warehouse, he stole my heart. I know, it's such a cliché, but at the same time the introduction of Brasidas in Assassin's Creed: Odyssey is an excellent onscreen moment, not only telling the player they can trust Brasidas, but showing it. For a few moments,... Continue Reading →
No Excuses
A while back an interview with one of the developers for Escape from Tarkov made excuses as to why there were no women in the game. It was attributed to the ever present "realism" and women not being able to handle the stress of battle. The developer later backtracked and said it was all because... Continue Reading →
Fairness
So I’ve thought about fairness for a while, what constitutes it and how to be fair. I’ve thought about it in particular in relation to the game developer Battlestate Games and their less than graceful handling of Escape from Tarkov. While they have been making statements around women, their perceived inability to handle battle stress... Continue Reading →