A Fragile State

Links have now been added, see bottom of post. Honestly, I didn’t know what to name this blog post, so a fragile state it is. What I’m talking about is of course my own experiences in the gaming industry, both past and present, and a hypothesis I’ve formed around the idea of creativity, who gets... Continue Reading →

Review – The Castle In the Sky

The Castle in the Sky is #10 in the Goodman Game OGL series of short adventures that can be incorporated into fantasy RPG campaigns. It's an adventure written by Bob Brinkmann and behind the fairly awkward cover, it's a pretty good adventure. It was included in the December edition of the RPG Crate. The adventure... Continue Reading →

The Works

Sometimes taking the long way around an idea is the best way to reach it. I wanted to write something poignant about the work I do, why I do it, the way I do it and maybe with that kind of confessional, reach some kind of peace of mind. Being slow in the manner I’m... Continue Reading →

Ethics in Game Development

In late 2019 I did a talk at Konsoll and Sweden Game Conference about ethics in game development. The talk went over well even though it’s just a brief dip into the topic of ethics and how ethics affect us daily. Konsoll was kind enough to stream it and later on share the video which... Continue Reading →

Glitchy WordPressy things

So, apparently the slug I used to display the posts in English is no longer working. I'm investigating, but it may take a while because I've not messed around with WordPress for ages. Until then, please use the category selection to find all the posts in English. Sorry about that. I'm poking at it. With... Continue Reading →

Proudly Presenting!

EDIT: There was no link! Now there is one. Link. Okay, so today was no ordinary day. Today I started my collaboration with the eminent and amazing publisher Åskfågeln to publish an English version of the Keyring RPG. It's been on my to do list for quite some time, but this New Years, we finally... Continue Reading →

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