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Games as a Culture Carrier

I had reason to return to Gary Alan Fines book “Shared Fantasy” about the social aspects of role-playing games recently. I didn’t get very far until the first reference of rape was made. Frequently male nonplayer characters who have not… Continue Reading →

I See You

This post is more about putting thoughts on paper than a finished hypothesis. It has to do with the (potential) conflict between identification with the avatar and the limited selection of said avatars, primarily because most of them are written… Continue Reading →

One of Those Moments – Having a New Game

Most of the moments I write about are moments that happen in game, but sometimes the best moments are the moments of anticipation. You start up your console or PC. See the new game or stick the disc in the… Continue Reading →

No Hero Without An Other

Being a hero in a game is remarkably similar to being a man. Not to mention that in videogames being a hero is most often to be a man. What I mean by this is that in order to figure… Continue Reading →

Why so Negative?

The reason I write a lot about what games do wrong is because I feel that gaming culture, game development and games in general can be so much better, but in order for us to be better, we have to… Continue Reading →

Let me be the hero

I vividly remember seeing Wonder Woman in the darkness of a movie theatre with a dear friend. I remember tears in my eyes as Diana climbed up the ladder and charged across the battlefield. I remember thinking “this is for… Continue Reading →

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