In Sweden, there’s still an ongoing discussion around games as art and games as culture. It has moved away from the “can we all agree that games is art” and “can we all agree that games is culture” to the more profitable discussion of “can we get governments to agree that this is art/ culture?”... Continue Reading →
Waiting for… not really Godot
I’m currently waiting for all my stuff. My books, my games, my consoles, my computer, my bed, my cooking utensils and all the rest of my life being transported from Canada. My cat arrived on Thursday, and she’s still mildly traumatized from her flight, but she at least has a bunch of toys, a cat... Continue Reading →
The GameHERs* Awards – Second round
I have progressed to the next stage in the GameHERs Awards in the category Standout Triple A Dev. I am honoured, flattered and proud that I've gone on to the next and final round in the GameHERs awards. Voting opened yesterday and will continue until the 25th of October. If you feel that I deserve... Continue Reading →
The Perfect Woman
Mass Effect 2 introduces the player to the perfect woman. Her name is Miranda Lawson. The back story of Miranda Lawson is this. She was genetically engineered by her father to become the perfect woman. Everything about her is designed, but as we shall discover, Miranda’s perfection is not everything it’s hyped up to be.... Continue Reading →
Bye Bye BioWare
I wrote this on a flight from Edmonton to Amsterdam. I was on my way to a new job, back home to Sweden again. I’m leaving BioWare behind. There are reasons for this, and there’s no real reason why I can’t explain what happened and how it happened, but for now, I am choosing not... Continue Reading →
Tip Jar for Zebra
So I’m still in the process of moving across the world, and for various reasons it’s costed me more than I previously thought. I’m certainly not destitute, I have enough money to deal with all the expenses that come out of moving without a problem. So I’m kind of reluctant to do this, or I... Continue Reading →