I think I have maybe 20 books about design and the latest fad or explanation when it comes to what design is. The one thing I've learned from all of them is that design is hard to pin down, because design is everything. If we make a thing, regardless of intent, that thing is designed.... Continue Reading →
Queer readings of Video Games
This isn't actually something I've done, but ever since I read up on gender studies in literature and came across the idea of queer readings or the queering of a text, it's something I'd like to do someday. I think there's a cornucopia of homoerotic games out there, just waiting to be discovered by someone... Continue Reading →
Crates of Joy and TTRPG
For a couple of months I've indulged myself with two different subscription crates - the Dungeon Crate and the RPG Crate. Both of them send me monthly minis, coins, trinkets and adventures for me to enjoy and play. The playing part hasn't exactly happened. Being a grown up with a job trying to get other... Continue Reading →
Fairness
So I’ve thought about fairness for a while, what constitutes it and how to be fair. I’ve thought about it in particular in relation to the game developer Battlestate Games and their less than graceful handling of Escape from Tarkov. While they have been making statements around women, their perceived inability to handle battle stress... Continue Reading →
A Fragile State
Links have now been added, see bottom of post. Honestly, I didn’t know what to name this blog post, so a fragile state it is. What I’m talking about is of course my own experiences in the gaming industry, both past and present, and a hypothesis I’ve formed around the idea of creativity, who gets... Continue Reading →
Please let me know…
... what you think of the content on discordia. I'm not sure what I write is actually worthwhile, and so it's important to me to hear from you. You can drop a note in the comments or just ping me on Twitter. Discordia, when I started it, was supposed to be a disruptive element in... Continue Reading →